School House System
The purpose of the School House System is to...
Stimulate competition in a wide variety of pupil activities.
Provide opportunities for leadership.
Foster the growth of principles of teamwork and co-operation.
Provide a competitive basis for co-curricular activities.
The houses names and colours are:
Aotea - Green Tokomaru - Yellow Te Arawa - Red Tainui - Blue
Children will be allocated a house at the time of enrolment by the office.
Siblings / teachers will be put in the same house as other family members. Teachers and teacher aides are also assigned houses.
The Grand Prize: The House Trophy
A very old and very ornate House Trophy is awarded at the end of the year to the captains of the winning house at the end of year prize-giving.
Winning House for 2010 -
Stimulate competition in a wide variety of pupil activities.
Provide opportunities for leadership.
Foster the growth of principles of teamwork and co-operation.
Provide a competitive basis for co-curricular activities.
The houses names and colours are:
Aotea - Green Tokomaru - Yellow Te Arawa - Red Tainui - Blue
Children will be allocated a house at the time of enrolment by the office.
Siblings / teachers will be put in the same house as other family members. Teachers and teacher aides are also assigned houses.
The Grand Prize: The House Trophy
A very old and very ornate House Trophy is awarded at the end of the year to the captains of the winning house at the end of year prize-giving.
Winning House for 2010 -
House Captains for 2011
House captains are identifiable by badges awarded to them at
an assembly at the start of the year.
House captain’s duties are
essentially the leadership of mini- events and being a role model
Allocation of Points
Points for involvement in sporting/cultural activities:
Individual Group Activity
Participated within school 2
1st in school event 50 50
2nd in school event 30 30
3rd in school event 10 20
Participated in school event 10 10
1st place at interschool event 100 100
2nd place at interschool event 75 75
3rd place at interschool event 50 50
For a tabloids type event,
houses accumulate the points they gain in the activity 10
Community spirit (helping others, being caring and sharing etc.)
Mathletics –
Bronze certificate 25
Silver Certificate 50
Gold Certificate 100
Warm fuzzy vouchers - these are for citizenship (caring and sharing, self management, community service etc) in the playground. All warm fuzzies that have been awarded are worth 10 points.
Participated within school 2
1st in school event 50 50
2nd in school event 30 30
3rd in school event 10 20
Participated in school event 10 10
1st place at interschool event 100 100
2nd place at interschool event 75 75
3rd place at interschool event 50 50
For a tabloids type event,
houses accumulate the points they gain in the activity 10
Community spirit (helping others, being caring and sharing etc.)
Mathletics –
Bronze certificate 25
Silver Certificate 50
Gold Certificate 100
Warm fuzzy vouchers - these are for citizenship (caring and sharing, self management, community service etc) in the playground. All warm fuzzies that have been awarded are worth 10 points.
Possible community minded behaviours
- being a courteous, patient and respectful person both at school and when on visits
- volunteering to run messages for the office etc.
- helping to tidy up an area, or after an event
- helping to set up for a school wide event
- helping a teacher tidy a storeroom
- extra road patrol
- looking after a hurt person
- including an unhappy or sad person in your game or activity
- taking a leadership role in an activity
- supervising a group during a school activity
- helping out at school wide events eg. Gala
- taking the initiative when fundraising for school trips
- tidying the cloak bay without being asked
- showing leadership when on a school trip
- returning someone’s lost belongings to them
- being helpful to visitors to the school
- using your manners and thanking people without being prompted
- being courteous and letting others go first
Term House Events
All children are placed into house teams with their siblings. Each team has a range of ages and Year levels as well as mixed gender and ethnicity. There are approximately 20 children in each team. Each term a house event is organised for an afternoon later in the term. The focus of the event is participation and co-operation, teamwork, assisting others. These are not necessarily competitive.
Term 1 – Tabloid Sports Term 2 – Technology Challenge Term 3 – Maths Games Term 4 - Drama Games
Celebrating the Accumulation of House points –
Fortnightly Assembly
The house points will be read out to the fortnightly assembly. There will also be a lucky draw from the names in the house points container
The Flagpole
Each fortnight the house flags will be flown with the winning house having their flag at the top, second place next and so on.
School Mascot
Tuku (short for Kotuku or White Heron) will wear the scarf of the winning house for the fortnight
The Grand Prize: The House Trophy
The vintage and very ornate House Trophy will be awarded at the end of each year to the captains of the winning house at the end of year prize-giving.
About The House Names:
It was once believed that the ancestors of Māori came to New Zealand in a single ‘great fleet’ of seven canoes in 1350AD. Aotea, Arawa, Tainui and Tokomaru were four of those canoes - Mataatua, Kurahaupo and Takitimu made up the seven.
We now know that many more canoes made the perilous voyage from East Polynesia. It is now generally accepted that New Zealand was settled by people who set off in different canoes at different times, with the first canoes arriving some time in the 1200s.
Canoe traditions are important to the identity of Māori. Whakapapa (genealogical links) back to the crew of founding canoes serve to establish the origins of tribes, and define relationships with other tribes. For example, a number of tribes trace their origin to the Tainui canoe, while others such as Te Arawa take their name from a founding canoe.
Aotea: A migration waka (canoe) commanded by Turi. It made landfall at Aotea Harbour (near Raglan), bringing the Ngati Ruanui, Nga Rauru Kitahi (Waikato and Taranaki regions).
Arawa: A waka whose captain was Tama-te-Kapua. This waka made landfall at Maketu, south of Tauranga. The Te Arawa, Ngati Tuwharetoa tribes are descended from this waka (Bay of Plenty and Rotorua regions)
Tainui: A waka commanded by Hoturoa, and which landed at Kawhia. It brought the Waikato, Ngati Maniapoto, Ngati Haua, Ngati Paoa and Ngati Raukawa to Aotearoa. (Waikato, Auckland, Bay of Plenty and Taranaki regions).
Tokomaru: A waka in which Manaia came to Aotearoa. It was captained by Whata and made landfall at Mohakatino (Taranaki). The Ngati Tama, Ngati Mutunga, Ngati Rahiri, Manukorihi, Puketapu and Te Atiawa are descended from it (Taranaki region)
- being a courteous, patient and respectful person both at school and when on visits
- volunteering to run messages for the office etc.
- helping to tidy up an area, or after an event
- helping to set up for a school wide event
- helping a teacher tidy a storeroom
- extra road patrol
- looking after a hurt person
- including an unhappy or sad person in your game or activity
- taking a leadership role in an activity
- supervising a group during a school activity
- helping out at school wide events eg. Gala
- taking the initiative when fundraising for school trips
- tidying the cloak bay without being asked
- showing leadership when on a school trip
- returning someone’s lost belongings to them
- being helpful to visitors to the school
- using your manners and thanking people without being prompted
- being courteous and letting others go first
Term House Events
All children are placed into house teams with their siblings. Each team has a range of ages and Year levels as well as mixed gender and ethnicity. There are approximately 20 children in each team. Each term a house event is organised for an afternoon later in the term. The focus of the event is participation and co-operation, teamwork, assisting others. These are not necessarily competitive.
Term 1 – Tabloid Sports Term 2 – Technology Challenge Term 3 – Maths Games Term 4 - Drama Games
Celebrating the Accumulation of House points –
Fortnightly Assembly
The house points will be read out to the fortnightly assembly. There will also be a lucky draw from the names in the house points container
The Flagpole
Each fortnight the house flags will be flown with the winning house having their flag at the top, second place next and so on.
School Mascot
Tuku (short for Kotuku or White Heron) will wear the scarf of the winning house for the fortnight
The Grand Prize: The House Trophy
The vintage and very ornate House Trophy will be awarded at the end of each year to the captains of the winning house at the end of year prize-giving.
About The House Names:
It was once believed that the ancestors of Māori came to New Zealand in a single ‘great fleet’ of seven canoes in 1350AD. Aotea, Arawa, Tainui and Tokomaru were four of those canoes - Mataatua, Kurahaupo and Takitimu made up the seven.
We now know that many more canoes made the perilous voyage from East Polynesia. It is now generally accepted that New Zealand was settled by people who set off in different canoes at different times, with the first canoes arriving some time in the 1200s.
Canoe traditions are important to the identity of Māori. Whakapapa (genealogical links) back to the crew of founding canoes serve to establish the origins of tribes, and define relationships with other tribes. For example, a number of tribes trace their origin to the Tainui canoe, while others such as Te Arawa take their name from a founding canoe.
Aotea: A migration waka (canoe) commanded by Turi. It made landfall at Aotea Harbour (near Raglan), bringing the Ngati Ruanui, Nga Rauru Kitahi (Waikato and Taranaki regions).
Arawa: A waka whose captain was Tama-te-Kapua. This waka made landfall at Maketu, south of Tauranga. The Te Arawa, Ngati Tuwharetoa tribes are descended from this waka (Bay of Plenty and Rotorua regions)
Tainui: A waka commanded by Hoturoa, and which landed at Kawhia. It brought the Waikato, Ngati Maniapoto, Ngati Haua, Ngati Paoa and Ngati Raukawa to Aotearoa. (Waikato, Auckland, Bay of Plenty and Taranaki regions).
Tokomaru: A waka in which Manaia came to Aotearoa. It was captained by Whata and made landfall at Mohakatino (Taranaki). The Ngati Tama, Ngati Mutunga, Ngati Rahiri, Manukorihi, Puketapu and Te Atiawa are descended from it (Taranaki region)
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